Contraband
THIS PAGE IS CURRENTLY INACTIVE! DO NOT USE FOR GAME OR ADMIN PURPOSES!
For each item, it is indicated what to do when it is found. For convenience, a general color classification of the degree of suspiciousness of items has been introduced. Where it is not specified, the item is usually not difficult to recognize. Note that these are rather general descriptions of the degree of suspiciousness; there may be differences from it for each item. Especially if the use of the item requires skill.
Stealth Items
Restricted Items
Major Contraband
Contraband grades
The type of contraband that exist and the severity level of it
Always turn in the contraband if its a higher severity level if not you may apply to keep it via Captain or Nanotrasen
| Type | Expectations |
|---|---|
| Non-Contraband | No expectations. |
| Standard Contraband | You are to hand the contraband immediately to Security. Failure to do so will face charges under Corporate Law, otherwise you can apply the usage of the contraband to either Captain or Head of Security. |
| Major Contraband | You are to immediately hand this over to Security or face severe charges under Corporate Law. The only Major Contraband use should be in extreme emergencies. Use of any Major Contraband must be approved the Captain of the station. |
| Syndicate Contraband | You are to immediately hand this over to Security or face severe charges under Corporate Law. The use of Syndicate Headsets is permitted for Security only. In all other situations, Crew members must apply to Central Command to keep their contraband. |
Adapted from the Starlight wiki under CC BY-SA 4.0.